This piece, “650 Polygon John Carmack“, by LA-based game artist, Brody Condon is a nice foray into the world of game art meets physical space. Although most game art can only be seen through a screen, Condon brings avatars to life in the real world through this sculpture that shows how we might perceive a game character if we were thrust into their world. It’s also an interesting twist to see a game programmer reduced to the polygon model he has been championing through his work. Similar to work by Feng Mengbo (where he inserts himself into a bloody Quake Deathmatch), Condon is showing the human side of gaming whereby creating a lifesize sculpture of an avatar brings the experience much closer to home. This piece is on display starting today at the Yerba Buena Center for the Arts in San Francisco.
324 total views, 2 views today