An 1980s Arcade Game Built with Recycled Electronics
“PrintCade: Invaders” is a physical interface for the classic arcade game, “Space Invaders”. Built with recycled components such as printers, computer fans, joysticks with arcade buttons, and LED light arrays, the installation creates a physical connection between players and the virtual game system by generating analog sounds created by recycled electronic components acting as outputs. Players blast aliens projected on the wall above the piece while simultaneously creating physical feedback through the control interface that mimics the original 1980s arcade aesthetic. The end result is an aesthetically rich journey into the world of analog interfaces and virtual classic game output.
Contact: jonah at coin-operated.com
NYC Media Lab Annual Summit Demo Showcase
CUNY & NYU Tandon School of Engineering, Brooklyn, NY, September 26, 2019
Creative Tech Week 2019, New York Institute of Technology Auditorium on Broadway, New York, NY, May 8-19, 2019.
World Maker Faire, New York Hall of Science, Queens, New York, September 22 & 23, 2018.
Video of the Project – 2014-2019.
Video of PrintCade: Invaders – 2019
PrintCade: Invaders @ Creative Tech Week, 5.8-11.2019
PrintCade: Invaders @ NYC Media Lab Annual Summit, 9.26.2019
PrintCade:Invaders, Video taken by @JustinHendrix at the NYC Media Lab Annual Summit, 9.26.2019
Photos of the Project
The project emphasizes how recycled objects can retain life reincarnated as new interfaces that maintain their kinetic edge and drive. The system simulates the classic game of space invaders from a physical perspective with lights, and physical sound effects created by a spinning internal compute fan that knocks against the main panel of the project.
More Photos of Project
PrintCade:Invaders installed at Creative Tech Week 2019, New York, NY
New Version of the Project (updated August 2018)
PrintCade 3.0 Running Space Invaders
Installed at Art/Hack/Day/Berlin, Transmediale, 2014.
Verena Dauerer, TRANSMEDIALE AFTERGLOW, Page Online, January 30, 2014.
Alain Bieber et Laurence_Rilly, Leaks at the Transmediale: digital art in the era of transparency, January 30, 2014. Transmediale shows data for the Art Spähaffären age, Zeit Online, January 31, 2014.
Welcome to Your New NSA Partner Network: Report from Transmediale 2014, Jonah Brucker-Cohen, Rhizome.org, February 2, 2014.
These Old School Hackers Used Dead Tech To Make Arcade Game Art, DJ Pangburn, The Creators Project, February 10, 2014.